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T-Bone
T-Bone

Cost: 0

Pitch: 2

Mechanologist Action - Attack

If you control a card on the combat chain that was boosted, the defending hero must defend T-Bone with an equipment they control if able.

Boost (As an additional cost to play T-Bone, you may banish the top card of your deck. If it's a Mechanologist card, T-Bone gains go again.)

Power: 2

Defense: 3

LEGALBlitzLEGALClassicNOT LEGALCommonerLEGALPit FightLEGALTeam

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